Today I want to show you my version of Tabletop World's Medieval Inn. The resin building basically consists of a ground floor piece, a first floor and a roof piece, plus a chimney. There are some very nice additional bits: a bucket, a barrel, a broom, three lanterns, a sign, flower buckets and even a female citizen miniature. (Which is - let's face it - sub-parly sculpted. But hey, it's free - so who would want to complain! Their current figures look way better - check them out!)
What I especially like about the design is that there are see-through windows on both floors which makes the house perfectly playable from the inside. If you need to you can easily saw a hole in the first floor and add some stairs or go with a trap-door.
The painting was done quite similarily to the Merchant's House although I didn't paint the walls as bright. In the comments to the recent WIP post for this building Ivan of Tabletop World suggested using Bleached Bone instead of full white and, of course, I followed. :)
The sign that comes with the house has no modelled emblems so you are free to add whatever you want. Of course, this can be difficult as freehand painting is not so easy for the average painter - it definately is hard for me! Since I already have an inn with the Blue Wolf Inn and I still dream of getting the huge Coaching Inn from Forge World some day I didn't want this to be yet another inn. Thinking about possible signs and logos I came up with simple scissors to represent a tailor's house. To spice up the sign (and to somewhat distinguish it from a barber's shop) I added a "T". I think it came out okay. Lastly I once again added posters for a bit of additonal character.
Hope you like it!
Up next: the Blacksmith's Forge