Showing posts with label Mordheim. Show all posts
Showing posts with label Mordheim. Show all posts

Tuesday, October 7, 2014

Golden Tom 2014 - Tom's Boring Painting Competition 2014

Games Workshop may have dropped Mordheim, but the community is still well alive. And what better proof could there be than the announcement of Tom's Boring Painting Competition 2014 over at Tom's Boring Mordheim Forum.



From Tom's announcement:

Did someone say “Golden Tom”? YES! It is finally here again by popular demand! After 6 years, TBMF is (finally!) back with hosting the second Golden Tom Painting Competition!
And this time, we beefed it up with an amazing, REAL, PHYSICAL, 300g BRONZE CAST, MAHAGONY BASED trophy!

THIS is YOUR chance to compete once more in the only Mordheim themed painting competition in the world and take the amazing Golden Tom statue home (well… technically you are not taking it anywhere, we will send it to you by post)
So wet your paintbrush, get the sculpting putty out, shake the paint pots and DAZZLE us, because who knows when you will get that chance again… maybe in 6 years?


This time there is a very special prize for the winners: These awesome statues were sculpted by forum member Ben "floedebolle" and one will go to each of the top three places:




So head over to Tom's for the full rules and start painting!

Sunday, July 14, 2013

Dread Wyrm of the Underground

Some years ago I wrote a scenario called "Horrors of the Underground" for the Mordheim supplement Border Town Burning. In this scenario two groups of adventurers explore some abandoned mines in the Cathayan borderlands in search of mighty Chaos artefacts. As they go further into the darkness they uncover caves of spiders and other vile creatures along the way.
While searching for treasures and eventually for an exit out of the tunnels they encounter a horrible creature: The Wyrm. This terrifying monster appears out of nowhere to devour the careless explorers until they manage to fight it off. Then it would retreat into the tunnels to come back a few turns later.


A Tilean merchant and his retinue explore the forsaken mines
with Chaos marauders hot on their trail

When I designed this set-up I had a monstrous sand wyrm in mind living in the tunnels that were dug by the unsuspecting Cathayan miners. Now Forge World has released a creature that exactly matches my original vision: The Dread Maw.



Had this model been available back then, it would be in the supplement now. Rules for the Dread Maw can be found in the infamous tome that is the Monstrous Arcanum (pages 46-47). Suitably the rules are accompanied by a Tilean Merchant Prince's quote describing how "Every caravan master traversing the Ivory Road to far Cathay fears the shaking of the earth that preceedes a Dread Maw attack".

So if you plan on setting up a proper underground gaming board with a proper monster to fight off and run from, I highly recommend the new Forge World Dread Maw. Actually I find all these cool Forge World monsters highly tempting, be it the Basilisk, the Merwyrm or this new disturbing beauty.



The Horrors of the Underground scenario is part of the Border Town Burning supplement for Mordheim (pages 48-49). There is also an adjusted monster-less version called The Mine for Legends of the High Seas.
The Dread Maw is available from Forge World (Product Code: 99590299065) for £52.00.
The  Monstrous Arcanum is available from Forge World (Product Code: 60040287002) for £32.00.

Sunday, May 5, 2013

Rest in Peace, Mordheim

BoLS reports that Games Workshop is getting rid of their Specialist Games range. This means the demise of the game systems Battlefleet Gothic, Epic Armageddon, Inquisitor, Necromunda, Warmaster and - most importantly to me - Mordheim.

I don't play Mordheim actively right now, but this does make me sad nonetheless. I have never really been a fan of playing with huge armies and even though I loved my beastman miniatures I would have quit the hobby had Games Workshop not released their skirmish game set in the Warhammer Fantasy universe. To me Mordheim embodies most of what is 'tabletop', simply because I had been so dedicated to that system in the past years. The involvement with the Nemesis Crown supplement and more so the development and release of the fan-made Border Town Burning supplement for Mordheim has had a huge impact on my "hobby life". Countless inspiring discussions with Stu "Werekin" (of the Liber Malefic blog), being part of an awesome community as a moderator at Tom's and the Yahoo group, and - most importantly - playing this game with friends!

Of course, the game isn't just going to disappear from my head: Like with any board game I like, I have what is needed to play the game. The thing is, as a wargamer you're used to having a company support their games and continuously breathing fresh air into them. Being a fan of Legends of the High Seas (based on 'Legends of the Old West' based on both 'Lord of the Rings' and - ta daah! - Mordheim) I had to mourn the death of Warhammer Historical. This was already bad and the community always had small undying hopes for a LotHS supplement. Now this one is even more sad. Also because it cuts the last ties I had attached with this company.

It has been a long dying process, which at times left the fans with frustration and uncertainty, always hoping for a rebirth of their favourite game. Especially the re-release of Blood Bowl fueled that hope. Now it is the carrying to the grave at last, that allows us all to accept the inevitable and move on to the new. There are plenty more fish in the sea, so let's set the sails!


Thursday, March 15, 2012

On How To Be A Merchant in Mordheim

I'm not making any Mordheim related posts anymore let alone update the Border Town Burning website, but I wanted to take the time to share this: Over at Tom's Boring Mordheim Forum a user called TheEnemyWithin posted a very interesting strategy guide for the Merchant's Caravan warband from the BTB supplement. He has some very good ideas to share - some great tips on how to make some additional money in the beginning and what official Hired Sword is the best addition to the warband (I'm not giving it away here). A must-read for any aspiring merchant planning to conquer the Old World or Cathay. So check out The Merchant's Guide to Profiting in the City of Mordheim!


Thursday, September 15, 2011

Mordheim Jester

 The unreleased Mordheim jester I purchased a few months ago is now standing in my cabinet next to the rest of my Gierburg crew.

Beautifully painted by Roman Lappat aka jar of Massive Voodoo:


Sunday, May 29, 2011

Mordheim Unreleased Jester

Illustration from the Mordheim rulebook
To my mind the most beautiful Mordheim figure that has never been officially released is the legless Jester. Based on one of the characterful illustrations in the Mordheim rulebook this sculpt perfectly captures the strong and unique atmosphere of the "City of the Damned", that makes the game appeal to so many players even today, years after it has been dropped by Games Workshop: A chaotically twisted environment that demands everything from the daring adventurers and which will award the brave with riches and fame but punish the weak with insanity, death or worse.

Metal jester

Jester painted by Mark Dixon

Unfortunately this is not only one of the coolest but also one of the rarest Mordheim miniatures. The figure never got passed the test cast stage and the ones in existence belong to (ex-)employees of GW. Not long ago there was a copy on ebay but I lost to a determined collector. Now thanks to Stu (fellow conspirator of the Border Town Burning project and author of the Liber Malefic) and his mysterious underground contacts I managed to get my hands on a copy of this rare figure.


I hadn't dared to dream of ever owning one of these until it popped up on ebay but when it went to another collector I quicky gave up hoping again. Now I really can't wait to see this guy painted up and join the other Gierburg jesters.

Update: The jester has been painted by Roman Lappat. Check it out here.


Sunday, October 17, 2010

Border Town Burning Mordheim Supplement

The 2nd edition of the Border Town Burning supplement for Mordheim is now available from the BTB website. The new edition has been corrected and updated based on the player feedback during the last 1,5 years. This is, and will be, the most up-to-date version of the book; another revision is very unlikely to happen.

Aside from the new edition, there is another big announcement: The BTB team and a few additional conspirators have moved to blogger: Check out the Liber Malefic Blog for news and updates of the follow-up project to the Border Town Burning supplement. You will find me there posting the occasional Mordheim warband or building for the all-new setting, so I hope to see you there too!

Sunday, July 19, 2009

'Show Us Your Border Town Burning' Competition

Some Mordheim news for a change... :)

Over at the Border Town Burning website we have announced a great competition about this alternate Mordheim setting. You can win lots of prizes such as new Chaos Dwarf models and useful Mordheim bitz and submit practically anything. Sound good? Head over to the BTB site or to Tom's Boring Mordheim Forum to learn more about the competition.


Monday, January 12, 2009

Border Town Burning supplement out now!

Usually I keep most of my Mordheim ongoings restricted to the Border Town Burning website or Tom's Mordheim Forum. This is, however, very huge news for me so I thought I'd post it here as well.


The full Border Town Burning supplement for Mordheim is now out and available from the website. I have been working on this project for more than four years and I still cannot believe that it is finally finished. There are so many people that I have to thank for their contributions; I am not going to list them here - you can find them in the supplement. I do want to thank Stu Cresswell, though, as without his help during the last two years I couldn't have pulled it off like this.

So if you are still playing Mordheim, why not have a look at it. If you have any feedback, there is a thread on Tom's Mordheim Forum dedicated to the BTB supplement.

So much for now.

Saturday, October 25, 2008

Letter from Mordheim & Spiel 08

Yesterday I received a letter from Mordheim...


Inside was the certificate for my Silver Tom in the recent Golden Tom competition at Tom's Boring Mordheim Forum.

My competition entry in front of the certificate


The certificate is now proudly gracing my cabinet

Tom did a great job holding the contest and with these amazing certificates he certainly outdid himself. I just decided to get myself a full set of Bronze, Silver and Gold! :) Let the next contest begin!


SPIEL '08
Also yesterday I was at the SPIEL '08 in Essen, Germany. I discovered that Thomarillion (at the stand of Ziterdes) had some great cannons for sale that I had not seen before.

Thomarillion's cannons


The detailed muzzle

For a price of 2,50€ they are not the cheapest ones available but they are very detailed and I found them to be worth the money. I was quite surprised to see them as I didn't know they produced any cannons (otherwise they would have been included in my recent list of cannon manufacturers). I just checked the online stores of Thomarillion and Ziterdes - neither one has them up currently. I assume they will be added soon after the fair. We'll see. For now I look forward to painted them.

Other than that there was not much on the SPIEL for wargamers. Alkemy, MicroArt and Freebooters were represented; and Games Workshop, of course, with the biggest stand of them all. There was a shop that stocked em4 and they even had em4's pre-painted medieval inn for 60€, so that was kind of noteworthy.

So much for now,
Chris

Sunday, September 21, 2008

Making of: Dragon Monk on Temple Dog

In the following I describe the making of my 2nd-place-winning entry for the first Golden Tom (GT#1) competition at Tom's Boring Mordheim Forum. The miniature represents a Dragon Monk from the Battle Monks of Cathay warband list from the Border Town Burning (BTB) supplement. The Hero is mounted on an impressive Cathayan Temple Dog.




Temple Dog mount
"Temple Dogs are stone statues found guarding temple entrances in the lands of Nippon and Cathay. They resemble nothing so much as a cross between a giant pekinese and a lion. In times of war, the power of the temple gods is channeled into these statues to animate them. It is a great honour to mount this divine animal, indicating that the rider has found great favour with the gods."
(Warhammer Armies, page 26, 1991)

Temple Dogs were first introduced in the 3rd edition of Warhammer. Since they fit the Border Town Burning setting so well, they were introduced to Mordheim in the supplement. I was already wanting to get myself a second Temple Dog for a long time because of the Man Hunt scenario from BTB and as they can be ridden by Dragon Monks I quickly decided to make this model for my GT#1 entry.

Temple Dog from Citadel (source: CollectingCitadelMiniatures)


Although I really like the old Temple Dog model from Citadel Miniatures a lot, I found it to be a little underwhelming considering its powerful profile and rules. This is, however, largely due to it's rather dull posture. For my first Temple Dog I bent the legs a little so that it stands on a small stone (see below).

For my second Temple Dog I wanted a way more dynamic pose. Using pliers I bent the legs a lot more this time to achieve a rearing pose. The head is glued next
to the "neck" to stress the effect even more. This made it necessary that I did a lot of Green Stuff work on the neck and mane.

This was the first time I pinned a miniature. I was a little concerned that the dog wouldn't have a proper stand with only the hindpaws touching the base. However, I had no clue what to use as a pin until my girl-friend suggested using a large paper clip.

As I wanted to be able to also use the Temple Dog alone (ie. without the rider) I couldn't just glue the monk on the dog's back. After a little pondering and still "enthusiastic" about my new pinning skills I had the idea of drilling a hole in the Temple Dog's back.

Early on I decided to give the entire model (ie. rider and mount) a fighting pose. I even considered squeezing a Chaos Marauder model on the base, but then refrained from that idea as I feared it would glut the base too much. I also feared that a dying marauder would not be so appropriate for when I use the Temple Dog alone. So instead of putting a marauder on the base I only placed a marauder shield on a stone. This may not create half the same splattery bloodbath effect but it supports using the Temple Dog as single model.

My two Temple Dogs: the first one (left) and the Dragon Monk's mount (right)







Dragon Monk rider

Like all of my other Battle Monks the Dragon Monk is mostly made from Empire Flagellant bits. However, since this one is a rider I couldn't use the normal body. Riders need wide spread legs to fit on the mount so I had to cut off the legs of two body bits and combine them for a proper rider pose.

As I mentioned above I wanted a very dynamic fighting pose for the model. I imagined the monk and dog to be in the midst of a battle with their arch nemesis in BTB, the Marauders of Chaos. I gave the Dragon Monk a sword (instead of the usual quarter staff or chain sticks), because I wanted him to be beheading his opponent. I quickly chose to give him a Marauder head in his left hand. As a little gimmick I chose the same head that my Marauder chieftain conversion has. This would help the model tell its little story...

The Chieftain of my Marauders of Chaos warband (painted by Thomas List)


For my other Dragon Monks I used Flagellant heads, but this time I went with the Chaos Marauder head that I usually use for the Warrior Monk henchmen. The rest was several sessions of Green Stuff work for filling gaps and modelling the obligatory cliché moustache and beard. I added the wire piece from a paper clip early on, fixating it with Green Stuff. This allows attaching the monk on the Temple Dog mount (hence the hole).

Additional bags and pouches are a must for my Mordheim models and I use the ones from the Mordheim Accessory Sprue (these ones kindly given to me by Admin Tom because I ran out of them a while ago). You can view the unpainted model in "3D" rotation on the Border Town Burning website.



The unpainted Dragon Monk on his Temple Dog



Painting the Model
I painted the non-mount Temple Dog first. This was, of course, a great opportunity to earn some Experience before painting the mount. I tried to be thorough and did a lot of careful dry-brushing. I guess the model came out okay in the end, yet I wasn't really satisfied with it and figured I would need something better to make a worthy competition entry. So for the Temple Dog mount I decided to use no dry-brushing at all and paint the strands of hair individually. This took me about three or four times as long as for the first dog. I like to believe that you can see the difference...

On the body parts where there is no modelled fur, i.e. the belly, back and legs, I tried to simulate fur by painting lots of fine lines. I made a wash of watered down yellow and applied that to the area around the eyes. This gives the eyes a mysterious and dangerous glow, which I like a lot and think works great for the miniature as it shows the supernatural powers that are floating through the temple dog's body and and bringing the stone statue to life.

As the Dragon Monk is in the process of slaying Chaos Marauders the base fits those of my Marauders of Chaos warband. This means the model is set in the Northern Wastes and the base is sand and stones with a little steppe grass and, of course, lots of snow. For this model I chose to not use the usual grass flock. I used the tussocks from Silhouette instead. They are pretty awesome as they stand up perfectly unlike normal flock. Then I applied the snow flock (see this useful little tutorial by Thomas List). The last thing I did was spilling some blood across the shield and base to add to the model's character.



The Temple Dog Mount


The Dragon Monk was painted similar to the rest of my Battle Monks warband, i.e. with a red and grey robe. At first I feared it would look bad to have the grey robe on the Temple Dog, but it turned out better than I thought.

What I
usually have the most problems with is painting eyes. This time the eyes came out pretty good I think. The monk does have an Asian look to him, not only because of the beard.

You can see the finished model also in pseudo-3D rotation on the Border Town Burning website.



In the snow-clad Cathayan forests a group of Battle Monks encounters a Chaos Marauder warband

Alright, that's it! I hope you enjoyed this 'making of'. Many thanks to Admin Tom for holding the GT competition, as without it I probably wouldn't have managed to pull myself together and paint the miniatures (two Temple Dogs and one Dragon Monk) in time. It also motivated me to spend extra long on painting the miniatures - I hope it was worth it in the end. Personally, I am quite satisfied with the model as I think it's my best painted one so far - with more to come hopefully!

Until next time,
Chris
Related Posts Plugin for WordPress, Blogger...